Almost all children like to play video games and binge watch movies. At times, parents can be shocked by all the violence and aggression they suddenly see in these video games and movies. Some people say that these are only games and there is nothing to worry about. Or the movie “isn’t real” However, others argue that such violence is harmful to a young person. The question is does the violence in video games and movies truly affect a young person? I say, yes it does. I don’t know about you but I’m totally against letting kids play violent games not so much the movies but the video games are what we should be worrying about.
The supporters of violent video games argue that playing such games allows teenagers to take out their aggression into the virtual world instead of the real one. “Video games that feature violent actions and scenarios may lead addicted players to be desensitized to the violence. Richard Gallagher, director of the NYU Child Study Center’s Parenting Institute, states that players who become engrossed in first-person shooter-style video games, for example, may adopt a detached view of society or develop aggressive thoughts and tendencies”. Children often confuse the two concepts, believing that what is acceptable in the virtual world would be also fine in the real world. Children are not able to separate the virtual and real world once they get addicted to these games. That distinction is very blurry for the undeveloped young mind. So they carry that aggression and violent attitude into their daily lives, harming the people around them. And when it is time to pay for the consequences for their actions, they cannot understand what they have done wrong only because there were no consequences in the virtual world. These followers also believe that playing such video games helps children to understand and learn to control their emotions but taking it out on a game is not going to do the much justice when it comes to the real world because children who play more violent video games and live through the virtual world are more likely to have increased aggressive thoughts, feelings, and behaviors, and a decrease in social interactions. During these video games, the children are not thinking about how they are acting, all that’s going through their head is what is going on in the game. People defend violent video games and call them “stress relievers”. Honestly, they are not stress relievers at all. Kids are so into these games they are playing, they will make it like it is real life. I have seen my brothers play violent video games and since they have started playing these games, they have become total different kids, in a bad way. They are aggressive toward people and have become distant because they spend all their time playing these games, it’s pathetic.
Although the two opposing sides of this argument would never agree to compromise, the parents of young children still need to make the decision that would work the best for their children. It is true that video games are just games, however, they can be harmful if used without parental attention and used daily. It would be a good idea to try reaching a certain balance and limiting the amount of time on these games. Children should be playing outside, jumping around, socializing with friends, but instead, they’re cooped up inside playing a video game where they kill animated characters. Violent video games may not cause violent behavior but they do make violence seem normal and ok. Which makes kids think violence is the answer. Once a child starts putting all of their time into these games, they become inactive. Parents have to understand that instead of allowing such video games, they must provide other choices, such as traveling, time outside, family board games, reading, arts, and sports. Violent video games are addictive and this takes time away from other things like learning, exercise, and interaction with other people. Too much screen time can promote a sedentary lifestyle — one of the major contributing factors to obesity and a major risk factor for heart disease, according to the Texas Heart Institute. As many as 33 percent of teens are obese, according to estimates by the American Academy of Child and Adolescent Psychiatry published by the Texas Heart Institute. Obese teens are more likely to grow up to become obese adults, giving them an increased risk for chronic health conditions, including heart disease, diabetes, and arthritis. Trading even just 30 minutes of electronics time per day for physical activity can help significantly reduce these risks.
If your child spends all of their free time playing video games and skips meals or loses sleep because of this game addiction a negatively impact on their health will happen. Children who spend more than two hours a day in front of a television or video games in lieu of participating in physical activity may suffer from childhood obesity. In addition, the University of Texas at Dallas notes that the addiction can lead to such medical issues as backaches, headaches, eyestrain and carpal tunnel syndrome–pain and numbness that your child may feel in his wrists, hands, shoulders, and elbows. Yes, games like Just Dance, Wipeout, Wii Sports Resort, Walk It Out, Ski, Snowboard, and Madden NFL are active games but can be played from a seated position with minimal full-body movements. Reducing time spent playing video games may have some benefits such as more time for active play or academic work, but slimmer bodies don’t seem to be among them. It’s also not necessarily the case that increasing screen time will lead a child to gain weight but between 1999 and 2010, screen time among kids jumped by more than two hours per day, according to the Kaiser Family Foundation. Yet childhood obesity rates have increased over this period. Whatever calories a kid might burn off playing Just Dance and turning off the TV to go for a walk isn’t much. An adult will only burn off a few hundred calories by working out intensely for half an hour—a benefit that’s wiped out by a single bag of chips or a scoop of ice cream. That might be why the government is taking classroom hours to have a time for activity and reduce screen time. That doesn’t mean someone can’t exercise his or her way from obesity to thinness, but the bar is very high. Not only do these kids gain weight because of inactivity, they are becoming weaker, less muscular and unable to do physical tasks they could easily do before they started playing the games. I’ve experienced that with my brothers. They used to be able to do all the things kids should be able to do now, they can barely do anything. The number of sit-ups 10-year-olds can do declined by 27.1% between 1998 and 2008, arm strength fell by 26% and grip strength by 7%, and while one in 20 children in 1998 could not hold their own weight when hanging from wall bars, one in 10 could not do so in 2008. “Before pointing the finger at your child’s video game system, blaming it for your formerly little one’s growing frame, it’s key to understand how and why obesity happens. Although biology plays a role in your child’s developing body type, over-consumption of sugary, fattening and overall unhealthy foods — such as soda or fast food — can lead to childhood obesity. Additionally, a lack of physical activity can lead to weight gain in children.
So the CDC recommends that children get at least 60 minutes of physical activity each day and when you are inside all day playing video games, you aren’t getting much exercise and this is an issue at a young age, it’s not the way you want to start a life.
Relationships with friends and family members may suffer if your child is spending more time gaming than he is talking to or going out with family or friends. The On-Line Gamers Anonymous website notes that “gaming may be negatively affecting your child’s life if he only wants to talk about video games, lies to cover up the amount of time he spends playing, and argues with you over his excessive gaming” How does telling a lie help a child cope with difficulties? Usually, it doesn’t. This behavior is what experts call “maladaptive coping.” And the child may not even realize they are doing it. Picture this: You tell your child to finish their homework, then they can have video game time. 5 minutes later, and guess who is now “done with their homework”, when in reality these games are causing your child to lie to you and lose respect. This isn’t the first time he’s said he’s done doing something when he hasn’t done it and doesn’t plan on doing it. So you get angry and frustrated that it’s happened again. Why would he say something that was so obviously not true, and risk getting in trouble? Especially for something as simple as doing homework? But that’s the issue: The task of doing homework isn’t simple for him them when these games are all they think about which leads us right back to the beginning, it’s the games fault. As a parent, you’re supposed to make them learn right from wrong but how do you stop that when the games are what is causing all of this? Now let’s talk about how to stop all of this, Take away the games fully? No, that’s going to make things so much worse so try the basics Computer games should only be allowed after children have taken care of other responsibilities, computer games should be played no more than one or two hours per day, Access to computer games should be viewed as an earned privilege after chores, and homework is done, these games should not be an automatic right. Parents should always have final approval of any game that enters the home, dedicate one computer for homework only and one for gaming and definitely keep computers and consoles out of a child’s bedroom. That way once its bedtime, there is no way for them to play the games in their room. Electronics in your child’s bedroom can negatively affect their normal sleep cycle. Late-night texts, phone calls, and emails can keep your children from sleeping soundly even if he’s not reading or answering them, explains TeensHealth.org, an online parenting and health information resource maintained by the Nemours Foundation. Encourage your kids to turn their computer and games off at bedtime to eliminate sleep-disrupting updates. Let’s bring these kids back to the real world.
In conclusion, video games are bad. They affect human behavior and health. Video games are addictive and dangerous. There are lots of deceases, such as eyestrain, sleep disorders, mental disorders, and others caused by playing video games. Video games can also cause violent behavior. People influenced by video games fight and even kill in real life. Although there are some games that are good and helpful, it is nothing comparing to all of these popular addictive violent games around us. People should take video games as a serious problem, and take steps to avoid bad influence.